play online games for free now

New head of publishing for Imagine

Aaron Asadi will oversee brands like Retro Gamer, TM and Play

Apple allowed pre-orders for Zombies, Run!

How Six To Start made the App Store work for them

Japan formalises ‘complete gacha’ ban

Randomised item mechanic made illegal by Consumer Affairs Agency

Report: Fast rising executive Catharina Mallet leaves EA Social

Woman thought to be heading up big new social title moves on

Vostok Games: Single-player leaves a lot of revenue in publisher’s pockets

Why debut game Survarium had to switch to online and free-to-play

GigaMedia halves losses in first quarter

Operator of casual portal in process of selling subsidiary and laying off staff

Rigonauts preview – Playing vehicular chicken with goblins

Ever wanted to construct your own goblin warship, piece by piece, before sending into a head-on battle for freedom? Rigonauts let you do just that – check out this cutesy physics puzzler coming to Steam and mobile devices this month…

Monster World IV

A Personal Journey: Jenova Chen’s Goals for Games

I’m about half way through my interview with Jenova Chen when I get the impression that I’ve annoyed him. Talking about Thatgamecompany, and the limitations of working with only eight other people, I ask Chen if, given the resources, he’d like to develop a more mainstream game. “Well,” he replies, “what is mainstream?” Immediately, I can sense his frustration: Journey, his latest game, has just become the fastest-selling PlayStation Network release ever. The many months …

Predicting Churn: Data-Mining Your Game

The sad truth about all online services and ? The most significant churn occurs right the first minutes and hours of gameplay. The issue has been already explored in a numerous ways, with many profound hypothesizes related to usability and simplicity of interface, availability of a free trial, learning curve, and tutorial quality. All of these factors are considered to be very important. We set a goal to investigate why new players depart so early …

« Older Entries   Recent Entries »