Archive for September 1st, 2010

Aurora Feint Announces iOS/Android Cross-Platform OpenFeint PlayTime

Following Apple’s announcement that its social gaming network Game Center will be launching alongside revised iPod Touch hardware next week, Aurora Feint revealed “OpenFeint PlayTime,” a new infrastructure allowing real-time multiplayer gameplay across iOS and Android devices. Addressing Game Center limitations, the OpenFeint PlayTime network supports real-time voice chat, and includes a unique solution to [...]

UK Retailer GAME Launches ‘GAME Downloader’ PC Tool

UK retailer GAME has furthered its presence in the digital downloads space with the announcement of a new software tool called GAME Downloader. Built by software developer hadow and usable through a web browser, the application will scan a user’s PC and notify them when DLC or patches for they already own are available. In [...]

Valkyria Chronicles III TGS reveal pretty much confirmed

Some people (Hideo Kojima) bury their teaser sites in such cryptic clues that they have fans thinking up crazy theories for weeks on end before a reveal. Others, like this Sega one make it a whole lot more obvious; the picture here is clearly showing off a new Valkyria Chronicles title. Okay, okay so it [...]

BlitzTech Engine, Middleware Adds Kinect & Move Support

Blitz Game Studios has announced that its BlitzTech game development tools will now feature full motion control functionality for use with the Xbox 360 Kinect and PlayStation’s Move. BlitzTech,which is used internally by the UK firm and also licensed to third parties, is a comprehensive solution, including a game engine and in-built asset management that [...]

PlayStation 3 Blu-Ray 3D Update Delayed To October

Sony made an announcement today at the International Franchise Association Trade Show in Berlin that the PlayStation 3 firmware update that will allow users to watch Blu-ray movies in steroscopic 3D has been pushed back to October, according to consumer weblog Engadget. CEO Howard Stringer did not provide a specific date in October for the [...]

Ubisoft “cautious” about new triple-A IP

Assassin’s Creed creator Ubisoft may be done with introducing new blockbuster properties this generation, as getting a triple-A product off the ground these days is seen as a daunting task, European MD Alain Corre has told <a href="http://www.industry.biz/articles/2010-08-31-corre-gamer-interview” target=”_blank”>gi.biz; “…you have to invest much, much more marketing to establish it, and if you add up [...]

LucasArts Confirms Layoffs At San Francisco Headquarters

LucasArts has confirmed to Gamasutra that the Star Wars: The Force Unleashed II developer and publisher has reduced its staff, following media reports of layoffs at its San Francisco headquarters. After reports at consumer weblog Kotaku that a layoff of a portion of the studio was in place, LucasArts told Gamasutra in an official statement [...]

iPad set to get all car-jacky with Chinatown Wars

I love my iPad, really I do. But I can only play so many different variations of a physics-based shooting game or a tilt-to-drive racing game until things start getting a little stale. It seems that Rockstar has heard my cries of anguish and is ready to bring some of their brand of love to [...]

NCSoft’s Guild Wars Sells 6.5 Million Copies

South Korean online game publisher NCsoft revealed that Guild Wars has sold more than 6.5 million copies worldwide since the episodic action MMORPG launched five years ago (when the firm last shared sales figures for the title in April 2009, Guild Wars had sold 6 million units). Around half of those sales took place in [...]

Analysis: S.T.A.L.K.E.R. Defense – The Hybrid Results

[In this Gamasutra analysis piece, Tom Cross looks at GSC Game World's S.T.A.L.K.E.R: Clear Sky and its odd combination of FPS, RPG and tower defense game, examining the art of gameplay hybrids.] Uber Entertainment’s new XBLA title Monday Night Combat is set to introduce the shooter to the Defense of The Ancients-inspired Tower Defense genre [...]

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