Archive for December, 2009

Naughty Dog’s co-president Evan Wells has given a little hope to those hoping to see some cooperative play being delivered to Uncharted 2: Among Thieves via DLC. While saying that “the arena-style type of gameplay, like our Survival and our Gold Rush modes” are more likely to be digitally distributed in the future, co-op isn’t completely ruled out either.

“The objective-style co-op that we have where we have those little narrative moments…it’s something that we are considering and we’d really like to do, but it’s a much, much bigger investment of time because we have to do a lot of motion capture with the actors and record a lot of voices,” Wells told G4. “So we would absolutely want make sure that we talk to our community and make sure there was the proper demand for it.”

Those words look like the seeds of an uprising to me..

BioWare and EA have nailed down the release date for Return to Ostagar, the Dragon Age: Origins downloadable content that was announced last month. The Xbox 360 and PC versions will arrive next Tuesday, on January 5th, for 400 MS Points and 400 BioWare Points respectively. The PlayStation 3 version remains dateless for now, though it will be coming sometime in January as well, with a price tag of $4.99. The recently announced Mac version will have to make due without however, for now at least.

Some media from the new content was released as well — trailer above, five screens in the gallery.

Looks like Forza Motorsport 3 had itself a good holiday last week. Developer Turn 10 Studios has tweeted about a sizable increase in users that occurred during the festivities. “Merry Christmas Forza faithfuls! We saw a huge jump in users this week and over the past day or so, we added approx 1 new user per second!,” tweeted the company on Saturday.

If what they’re talking about equals actual copies of Forza 3 then that’s roughly about 605,000 copies of the game sold, given that the ‘one user per second’ math applies for the entire week. And that’s not bad at all.

One would think that you can never run out of something that’s digital but, oddly enough, it has happened nonetheless. Prey, the rather enjoyable mid-2006 sci-fi shooter from 2K , was sold out during its Steam holiday sale. Yes, sold out. The price point of $2.25 — 80% off the normal price — was so popular that Steam actually ran “out of keys” and was forced to whip out the big ol’ “sold out” sign.

That was the bad/strange news. The good news at the time was that the Prey sale was quickly replaced with a $4.99 BioShock. That deal has ended now but those who caught it probably laughed all the way home… or as it downloaded, rather.

Should more keys become available, the Prey sale will be going back up though. So take a peek at the game’s Steam page every now and then if you’re itching for some highly affordable alien butt kicking action.

“Childhood Friends” by Hamish Steele, via Tiny Cartridge.

Unlike some videogame-inspired artworks, which seem to spring fully formed from their creators foreheads like some pixelated Grecian god, this triptych has been years in the making (full thing below). “The painting depicts scenes from three video I used to play when I was younger on my older brother’s Nintendo Entertainment System,” shares the artist. “As a slightly nerdy, lonely kid, these three characters [Mario, Samus Aran and Link] came to be the friends I played with as a child. I’ve painted them how I remembered them, where I used my imagination to gloss over the slightly dodgy graphics of the original .”

Learning to look past your friend’s faults is key to a lasting, loving relationship. Right, Sonic?

Long gone are the glory days of the laserdisc arcade game, a time when our younger selves would gladly part with an endless stream of quarters, enduring death after untimely death, for just a few more precious seconds of smoothly animated cartoon cutscene from “that guy who did The Secret of Nimh.”

But now, thanks to the iPhone, we can relive those days of yore! The laserdisc game has been given a new lease on life courtesy of the App Store, which now offers ports of three classic 1980’s arcade Dragon’s Lair ($4.99), Space Ace ($4.99) and Cobra Command ($4.99).

Sure, Don Bluth’s genre-defining Dragon’s Lair and Space Ace have been available on Blu-ray for a while now, but at upwards of $20 each you’d be better off getting your laserdisc fix from the iPhone versions, which feature enhanced graphics and touch controls. The downside, of course, is that unlike an arcade cabinet, your iPhone is small enough to throw across the room after Dirk dissolves into a skeleton and crumbles to dust for the umpteenth time, despite the unlimited lives option. But think of all the quarters you’re saving!


According to LiveWii.fr, Nintendo has finally set a release date for its new platforming game with Mario and it should be available for the end of August. It would be possible as Nintendo is used to deliver a game after holidays since the Wii is out.

But the question that remains : if this information is true, what game will be the one to be published for Christmas ? Metroid : Other M ? Zelda Wii ?

Every week, sister iPhone site FingerGaming rounds up the top-grossing iPhone and iPod Touch applications, as current that day in the iTunes App Store, and this chart is now available on Gamasutra. This week’s U.S. iPhone revenue charts see Activision’s increasingly evergreen Call of Duty: World at War Zombies and Gameloft’s distinctly Halo-like N.O.V.A. leading over EA’s Need for Speed: Shift and The Sims 3. This relatively recently-added chart allows end users to see who …

[In a holiday-themed column, Emily Short looks at the narrative in Christmas-themed time management PC casual game Delicious: Emily's Holiday Season, a casual title replete with an unusual amount of story content.] Ever since Miss Management, I’ve been hoping for another time management game with a decent narrative arc, memorable characters, and a connection between gameplay and story. Delicious: Emily’s Holiday Season is the best I’ve yet seen in that line. (Disclaimer: I gather there …

Gamasutra has just completed its reader-specific Game Of The Decade vote, and is revealing Honorable Mentions spanning BioShock to Katamari Damacy, with the Top 12 to debut tomorrow. Readers responded to this question of naming a game released this decade for any console, handheld, PC or online platform, and why they believe it outdid any other: “Gamasutra is asking its users to vote for their ‘Game Of The Decade’ — the video game title that …