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Spotlight On – Age of Conan: Rise of the Godslayer Progress Report

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Age of Conan launched in 2008 to mixed reactions, but much has changed since then. The development team has changed, the design philosophy has changed, items have become a lot more meaningful, and huge chunks of high-level content have been added. Now, the game’s development team is hard at work on the next update for the game, Rise of the Godslayer, which will introduce a totally new area to explore, the faraway, vaguely Asia-inspired land of Khitai, along with tons of new gameplay options.

<a href="http://www.http://www.arcadewarfare.compot.com/images/6253827/spotlight-on-age-of-conan-rise-of-the-godslayer-progress-report/1/?path=2010%2F076%2Freviews%2F971435_20100318_embed001.jpg&caption=Rise%2Bof%2Bthe%2BGodslayer%2Bwill%2Badd%2Ba%2Bwhole%2Bnew%2Bland%2Bto%2Bexplore.&cvr=VjP0″>

<a href="http://www.http://www.arcadewarfare.compot.com/images/6253827/spotlight-on-age-of-conan-rise-of-the-godslayer-progress-report/1/?path=2010%2F076%2Freviews%2F971435_20100318_embed001.jpg&caption=Rise%2Bof%2Bthe%2BGodslayer%2Bwill%2Badd%2Ba%2Bwhole%2Bnew%2Bland%2Bto%2Bexplore.&cvr=VjP0″>Rise of the Godslayer will add a whole new land to explore.

Khitai will be a huge land consisting of five contiguous zones filled with tons of new quests and new items. In addition, the land will house a group of about 10 new factions that will tied to numerous faction-based quests, and will offer dozens of new armor sets (in all of the game’s armor types of light, medium, heavy, and silk) and one of two new riding mounts (either a tiger or a wolf) as rewards. While you can join more than one faction, joining them all and reaping each one’s rewards will be nearly impossible, since some these groups will have opposing goals, while others will flat-out hate each other.

In any case, it’ll be worth it to try to gain at least a few loyalty ranks with one or two of them, especially the wilderness factions who have your potential new pet/mount. The new line of mount quests requires you to gain many loyalty ranks with the proper faction before you can even make the attempt, and once you do get in good with the right people, your character will need to strip naked (in game terms, that means un-equipping all your weapons and armor) and do battle with the mother she-wolf or tigress and actually steal one of its young. If you survive the battle, you’ll have a wolf pup or young tiger that you must feed and care for until it matures to its “pet” state, at which point, you can have it accompany you into battle as a pet, much like any other pet in the game. However, you can perform an additional set of quests to fully mature your furry, fanged friend into a larger riding mount–though if you do, your wolf or tiger will no longer be a fighting pet, so you’ll have to make a choice.

We then watched a demonstration of some of the new dungeons that will be featured in the game. Like with some of the other, more-recent dungeons in the game, the development team is designing new content that offers variety beyond what’s already been seen in the game. In this case, one of the new dungeons, “Celestial Necropolis,” will feature team-based puzzles that require members of your party to stand on certain tiles and perform a specific emote gesture.

One puzzle involves a chasm with a fallen bridge that will rebuild itself with the right combination, but requires some party members to stay behind and sit on their tiles while the others cross over and do battle with the bridge’s guardians and secure the bridge from the other side. (These puzzles will be marked with hints that will tip you off about what kind of monsters guard the bridge–and which party members you can leave behind on the far side.) The boss of this challenging dungeon, a meditating demon warrior, will use emote gestures of his own to summon floating stone monoliths to attack you, and you’ll need to take careful note of those emotes to assemble the walkway to finally attack the boss. Another dungeon, “Pillars of Heaven,” will be presided over by a bandit boss with the high ground who periodically orders his goons to pelt you with arrows from above. Unless you want to be Swiss cheese, you need to actually take cover in the surrounding areas to survive.

<a href="http://www.http://www.arcadewarfare.compot.com/images/6253827/spotlight-on-age-of-conan-rise-of-the-godslayer-progress-report/2/?path=2010%2F076%2Freviews%2F971435_20100318_embed002.jpg&caption=Come.%2BLet%2Bme%2Btell%2Byou%2Bof%2Bthe%2Btime%2Bof%2Bhigh%2Badventure.&cvr=V%2F20″>

<a href="http://www.http://www.arcadewarfare.compot.com/images/6253827/spotlight-on-age-of-conan-rise-of-the-godslayer-progress-report/2/?path=2010%2F076%2Freviews%2F971435_20100318_embed002.jpg&caption=Come.%2BLet%2Bme%2Btell%2Byou%2Bof%2Bthe%2Btime%2Bof%2Bhigh%2Badventure.&cvr=V%2F20″>Come. Let me tell you of the time of high adventure.

Interestingly, Rise of the Godslayer will launch simultaneously in Age of Conan’s regular territories, as well as in South Korea with Funcom’s Asia publishing partner Neowiz–a studio that has provided helpful insight into the preferences of overseas players, from user interface details on down to the appearance of the game’s new Khitai race, which will look suitably exotic and “Asian” while still remaining true to Age of Conan’s low-fantasy setting of barbarians, brutality, and bits of skin showing here and there. Rise of the Godslayer is currently being tested on Age of Conan’s beta server and will go live later this year.

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“<a href="http://www.http://www.arcadewarfare.compot.com/news/show_blog_entry.php?topic_id=”>Spotlight On – Age of Conan: Rise of the Godslayer Progress Report” was posted on Thu, 18 Mar 2010 17:41:51 -0700

Life Beyond Farmville

Planting geraniums and squash will only take you so far. When you're read to move off the farm, try these addictive Facebook games.

News: Transmission Games vets form Trickstar

Veterans of Australian developer Transmission have founded a new studio named Trickstar, with projects already planned for most major formats.

Although at the time of writing certain sections of the company’s website are not functioning, it does indicate that the developer has “a number of exciting new in production”.

Support for the Wii, Xbox 360, PlayStation 3, PC, iPhone, PlayStation Network and Xbox Live Arcade are all implied on the website.

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News: Images claim to prove existence of Xbox 360 Slim

Images of the motherboard for a possible new Xbox 360 hardware version have emerged online, with speculation that it may be intended to coincidence with the launch of Project Natal.

As with many such leaks, such as early glimpses of the PlayStation 3 Slim, the images originate from China. The photos only picture the motherboard and internal components of the supposed console, but based on their size they suggest a console roughly a third smaller than current models.

The technical experts at Digital Foundry, part of sister site Eurogamer, have analysed the images in detail and identified what appears to be a new integrated Xenon and Xenos CPU/GPU processor.

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News: St John: OnLive is “the right notion and the wrong execution”

Hi5 president and CTO Alex St John has said that OnLive won’t work – a fact that he says is too bad because “it’s the right notion and the wrong execution.”

Talking to Industry.biz at this year’s GDC in San Francisco, St John said that now people have more than one TV screen in their homes and 3D chips are in a multitude of devices, the idea of having a console which sits in the living room is outdated.

However, he argued against the solution being game-streaming services such as OnLive, saying that problems such as latency hadn’t been solved.

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Interview: Hi5’s Alex St John

When social network site Hi5 last year decided it would focus more firmly on gaming, it brought in WildTangent founder Alex St John as chief technical officer and president to help it to lead the way.

And with his vast experience of the industry and clear vision of what a gaming site should be, he seems like the perfect candidate. Since his arrival in December, he has already overseen the acquisition of social developer Big Six and formation of a new game developer initiative. His opinion is that PC social online gaming is what will drive the next generation, which is why he wants to be there – and he’s not backwards in explaining why consoles and cloud gaming services such as OnLive don’t stand a chance of competing.

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News: Resident Evil creator to open new Tokyo studio

Resident Evil creator Shinji Mikami has announced plans to open a new development studio in Tokyo.

According to a translated Famitsu article by 1up, the new company will be called Tango and Mikami hopes it can foster new Japanese development talent.

“One of the reasons I’m building a company is to raise the game makers of the future, people who haven’t gone pro yet,” Mikami told the magazine.

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News: Rebellion confirms Derby closure, cuts at Oxford studio

UK developer Rebellion has confirmed to Industry.biz that it has finally closed its studio in Derby and has also let a number of junior positions go at its main team in Oxford.

The company said in January that it was reviewing the Derby business, originally Eidos’ Core Design team, responsible for titles in the Tomb Raider series.

“Sadly we didn’t find any solution other than closure for the Derby studio,” offered CEO Jason Kingsley. “At the same time as we were considering the options for the Derby studio, we were also looking at our staff needs in Oxford, given shifting business models and opportunities.

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News: Zynga hires EA Sports vet Steven Chiang

Social company Zynga has announced the hiring of EA Sports veteran Steven Chiang as president of game studios.

Chiang spent 15 years at Electronic Arts, most recently as VP of EA Sports where he was responsible for the Madden series and the upcoming Tiger Woods PGA Tour Online. He co-founded Tiburon Entertainment, acquired by EA in 1998.

“I am excited that Steven Chiang, a veteran of the videogame industry who is strongly regarded for building high-quality and scaling development teams and operations worldwide, has joined Zynga,” wrote CEO Mark Pincus on his blog.

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News: Majesco reports Q1 profits of $3.8 million

Cooking Mama publisher Majesco has reported first quarter profits of $3.8 million (£2.4m / €2.7m), down from the $4.2 million recorded for the same period last year.

For the three months ended January 31, net revenues were $29.2 million (£19.1m / €21.2m) compared to $32.8 million (£21.4m / €23.8m) in 2009, with operating income of $2.5 million (£1.6m / €1.8m), down from $3.7 million (£2.4m / €2.6m).

“Majesco had a very solid first quarter driven by strong holiday sales of our Cooking Mama franchise, which once again delivered impressive results, and Alvin & The Chipmunks: The Squeakquel. Our results were in-line with our internal expectations and we remain on track to deliver improved profitability for 2010,” said CEO Jesse Sutton.

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